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In a recent interview with Digital Foundry, 4A Games' Chief Technical Officer Oles Shishkovstov discussed combining Metro 2033 and Metro: Last Light into the recently-released and improved Metro: Redux collection, while also addressing his take on whether or not developers should be porting old games to new consoles.

"Since Metro: Last Light hit the shelves we've collected numerous improvement suggestions from our players in order to include them in Metro: Redux," he said of the improvements made to both survival horror first-person shooters. "The power of the new consoles also allowed us to improve the games in the field most critical to gameplay, especially gunplay and general feel - for example combat and cut-scenes became smoother, and controls became much more responsive."

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Shishkovstov went on to mention that Metro 2033 itself has had a bevy of new upgrades added to it, including the weapons, improved stealth, AI, and visuals pulled directly from the more recent Metro: Last Light.

When asked about whether or not developers should move older games up to new consoles or focus their energy on two products, Shishkovstov said they were doing both, bringing the Metro games to PlayStation 4 and Xbox One while also working on a new game project.

"We have been working on a new game as well as Redux," Shiskovstov said, later mentioning that working on Redux has "definitely" given them a better understanding of the hardware. Because of this, he feels that the new game will benefit greatly.

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He wasn't able to go into much detail, but spoke of a "sandbox-style experience" for their next project. "For the game we are working on now, our designers have shifted to a more sand-box-style experience - less linear but still hugely story-driven."

Metro: Redux is a compilation of both Metro 2033 and Metro: Last Light, two horror-based first-person shooters set in a post-apocalyptic Russia. IGN's review of the current-gen pairing found Metro: Redux to be a great remastering of both games.