You can spend 100+ hours playing the game and not see everything. David DeMartini played the final version and spent well over that to get every part and see everything. I know the way EA threw in another story with in the Godfather is confusing but at the same time they did this for a reason. While it would have been cool to see the funeral help with the hit and the other thigs you mentioned. You have the best of both worlds at least that is wat I think so far since you now play in he stories you know and other things some from the book and some writen just for the game. They blended them well but die-hard fans of the movie are going to expect certain things.

I know they stressed that the game was made for fans and those who never saw the game nice review. There are a lot of hidden areas as well and they really did take time to give gamers the best of the Godfather without it being like most movie games I think that angle would have made this project fail this way gives the gamer a few more options but that is just my take so far.


"All The World Can Be A Stage"