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My GF4 Story is kicking my butt! #547018
06/30/09 12:30 PM
06/30/09 12:30 PM
Joined: Jun 2004
Posts: 831
New Market, MD
DeathByClotheshanger Offline OP
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DeathByClotheshanger  Offline OP
Underboss
Joined: Jun 2004
Posts: 831
New Market, MD
OK, so after years of having different ideas for a GF4 bouncing around in my head, I finally decided to put pen to paper. I had originally written about 40 pages in script form but decided that prose would be better so I could get into the thoughts of the characters more. So now I am 65 pages in and I am screwed.

My biggest problem is handling the betrayals and the details involved. I want it to feel like the plot from the first 3 movies in that you know who is going against the family pretty much from the beginning but you don't really know how or why. Then there is the inner-workings of the family to cover.

Has anyone else run into these problems? I basically have a bunch of characters moving around like chess pieces, but with no solid motivation or connection to one another. I guess the Godfather plots are just too complex for a simple writer like me...

Last edited by DeathByClotheshanger; 06/30/09 02:10 PM.
Re: My GF4 Story is kicking my butt! [Re: DeathByClotheshanger] #547062
06/30/09 04:46 PM
06/30/09 04:46 PM
Joined: Dec 2007
Posts: 3,272
M
Mark Offline
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Mark  Offline
M
Underboss
Joined: Dec 2007
Posts: 3,272
Death, slow down. Remember, creating is like training for a marathon - not a sprint. Take one "mile" at a time and expound from that point. I'm not sure where you are at with characters, plot and storyline but try this...take one thing that a major character did or said and depict how it effects another major or minor character. Remember the "ripple" effect and that every action has a reaction. Every good creator will give a major character an antagonist or someone that will take them to task every step of the way...kind of like my wife-Ha! Don't try to "save" your entire project by doing a quick and careless "blanket" fix. Take one character, situation, relationship and page at a time and you will see how it will stir more ideas and sub plots. Quality over quantity. There's no shame in tearing a page out of that notebook and tossing it away for a rewrite. Any new characters must be introduced gradually and sparcely - too many too soon is creative suicide. Make your audience fall in love or grow to hate your new characters. Nothing is worse than having an audience not care for your characters, they will be turned off immediately and grow apathetic towards storylines. This is just my two cents - good luck and recharge your creative batteries and remember to stop for water on your way to the "marathon" finish line!


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